Rob Lucci's Artisan Spirit
Introducing from Galley-la, it's... Rob Lucci!! This is a fairly significant Fortnight as it includes some prized (useful) skillbooks as well as two powerful QCK units. It should be a lot of fun and well worth the time to farm.
Rewards
Dock 1 Carpentry Foreman Kaku
Classification: QCK Striker
Health: 2,517
Attack: 988
Recovery: 213
Captain Skill: QCK units gain 1.5x ATK and Recovery
Special (17 turns -> 10 turns): For 2 turns, boost the effectiveness of orbs by 1.5x
Revised for Clarity
I don't have to tell you how useful an orb-booster is... It's an extra attack boost (if you have orb manipulation) so you safely burst down your enemies. Kaku fits in as the Striker Orb-booster primarily, since currently QCK isn't considered that strong an Attribute and isn't used so much. A very useful unit (much like Coby) and should be obtained at the very least.
Dock 1 Foreman Lucci
Classification: QCK Slasher
Health: 2,220
Attack: 1,203
Recovery: 177
Captain Skill: QCK units gain 2x ATK
Special (25 turns -> 18 turns): Deal QCK damage equal to 25X this Character's ATK to a single enemy
A strong QCK Slasher for Slasher teams (if you need one). Lucci has nice stats with a standard damage special. A welcome addition and a unit you'll likely use in your QCK and Slasher teams for a while.
Lulu
Classification: QCK Shooter
Health: 985
Attack: 682
Recovery: 223
Captain Skill: None
Special (14 turns to 10 turns): Convert [TND] to [RCV] and [RCV] to [QCK]
A rather weird unit... His stats aren't all flashy and his special is... in a word weird. You could use him as an Orb-manipulator... but odds are you won't...
Unit | Initial Cooldown | MAX Cooldown |
Marco, The Phoenix (Works on 4-Star Marco as well) | 30 | 20 |
Wolf's Flow Roronoa Zoro (Does NOT work on Lion Song: Roronoa Zoro) | 15 | 8 |
Mirror Flame: Portgaz D. Ace (Does NOT work with 4-Star Portgaz D. Ace) | 25 | 20 |
Island
Conditions: You may only bring DEX units for 15 and 30 Stamina
Island | Notes |
Stage 1/10 Standard Mobs. Not much to say... | |
Stage 2/10 More Mobs!! With Pirate Penguin <3 Stall without taking damage. | |
Stage 3/10 Mobs with a Teenage Turtle Clear Mobs without taking damage while stalling on Turtle. | |
Stage 4/10 Back to mobs. Use this opportunity to heal back using [Meat] orbs if you haven't yet done so. | |
Stage 5/10 MINIBOSS: Kaku Health: 420,000 Attack: 4,332 Pre-emptive: Deals 4000 damage Kaku is fairly tanky at will hit for a decent amount. That being said... you shouldn't have too much trouble dismantling this Foreman. | |
Stage 6/10 More mobs with Seahorse. Nothing much. | |
Stage 7/10 More mobs... Getting tired yet? | |
Stage 8/10 Mobs accompanied with Teenage Turtle. If you have the health and need to, stall on the Turtle. If not, just clean house. | |
Stage 9/10 Last Stage before the Boss... If you still don't have specials up... Stall on the Crab. Otherwise... crush this stage and move on. | |
Stage 10/10 BOSS: Robb Lucci Health: 900,000 Attack: 8,172 Special (Used when 1/3 Health and below): Deals 36,267 damage The strategy is to whittle Lucci's health down to just before the 1/3 mark... Then burst him down with things like your orb manipulation and what-not. It can be annoying fight if your DEX teams aren't good/not levelled. It is advised to run some form of full-team orb manipulation and perhaps a Mihawk to hit him for 30% health to guarantee the kill. | |
Secret Stage Secret Boss: Lulu Health: 400.000 Attack: 2,280 Pre-emptive: Change all orbs randomly and attacks A fairly easy fight that shouldn't drastically challenge your team. Just treat Lulu as a mob... a hard hitting mob |
Kaku's and Lucci's Stats on different difficulties
Stamina | Stats |
---|---|
5 | - Rob Lucci: HP: 50.000 ATK: 468 Special: 1.467 |
10 | Kaku: HP: ~100.000 ATK: 1.305 Rob Lucci: HP: ~120.000 ATK: 1.020 Special: 3.067 |
15 | Kaku: HP: ATK: Rob Lucci: HP: 480,000 ATK: Special: |
30 | Kaku: pre 4000 dmg HP: 420.000 ATK: 4.332 Rob Lucci: HP: 900.000 ATK: 8.172 Special: 36.267 |
Team Recommendations
Keksit's Team:
Trafalgaw Law and/or Roronoa Zoro: Ashura Combo Team
Trafalgaw Law and/or Roronoa Zoro: Ashura Combo Team
Actually i would put Apoo into this team, but i can not keep up the cost, so there is Khalifa :)
This team should be able to clear the island when you stall for specials. Use Smokers ability to reduce Luccis normal attacks, because you can not block his special anyways. You can wait around the 1/3 Mark for Mihawks Special if you do not feel confident
Roronoa Zoro: Ashura Ichibugin Team
Pre-requisite: None
Probably the team everyone will initially gravitate to... It's a completely Free-to-Play team that should be able to clear the island with minimal problems. Ensure that you use Smoker's special around the "1/3 health mark" for Lucci just in case...
GameWith's Mihawk Slasher
Pre-requisite: None
An alternative to the Zoro team is to... run a Mihawk team. You'll want to lower Lucci's health normally until around the 1/3 mark. Then... you're free to burst through with all your Specials.
Lucci's Fortnight isn't the easiest island out there... But it does net you some valuable rewards. I hope you'll be able to finish it and get the units/skillbooks you need.