Clash!! Blackbeard!

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Clash!! Blackbeard


Table of Contents 
  • Times Held
  • Reward
  • Tips
  • Stage Overview (Master 40)
  • Boss Analysis
  • Team Suggestions (Master 40)
  • Video Walkthrough (Master 40)

Times Held

Appearances Date (PST)
111/18/2015 - 11/19/2015


Blackbeard is here in OPTC as the fifth 24 Hour Raid Boss! With a 30 and 40 stamina difficulty, he will be the hardest of the current raid bosses.


Reward:

Blackbeard

Attribute
Type
Stars
Cost
Hits
Max. XP
5
50
4
5,000,000
Level
Health
Attack
Recovery
99
3140
1418
83
Captain Ability
Special
Double damage RECEIVED; boost ATK of STR characters by 2.5x and HP by 2.25x
Deal 10x the damage received the previous turn in non-attribute damage to all enemies
Evolutions



Materials
1
2





Blackbeard has a very inefficient looking captain ability because despite the health and attack boost, he takes double the damage which means that if you run a double blackbeard team and an attack does 25000 damage then you end up taking 100000 damage which is a huge hit. However his special more than makes up for this error. Since the damage done is 10 times the damage taken you would be dealing a humongous amount of 250000 damage to the enemy for each blackbeard (500000 for 2 blackbeard captains). It is however more safer to take blackbeard in STR crews as subs if the crew is meant to tank hits. However if the crew is a burst STR team against future upcoming bosses like Doflamingo then he is a really good choice as a captain as well. That said Blackbeard is one of the hard hitters of the game and his special is one you should surely max out.


EXP, Beli, Drop Rate, and Titles


DifficultyEXPBeliDrop Rate Title 
Master (40)6,57960072100%Darkness

Tips:
  • Blackbeard only drops as a 4* unit. 
  • 4* Blackbeard evolves at level 70 and requires 1,066,998 EXP.
  • 5* Blackbeard has 50 cost so don't evolve him until you feel like you can handle it.
  • You can skill up Blackbeard through Same Character Synthesis.
  • Both evolutions have the same Special name so you can use either as skill up material.
  • Remember that Blackbeard is unaffected by Debuffs like Turn Delay.
  • Stall effectively to try and get your Specials up by the time you reach Blackbeard. This means hitting a unit with only 1 unit as opposed to all 6 at times (don't be afraid to take hits).

Stage Overview*
*images are taken from the 30 stamina stage
StageNotes
Stage 1/5
30-Stamina
You will fight 4 Marines as pictured, you should be able to get 1-Free Turn without taking damage.
40-Stamina
You will fight 6 Marines, you should be able to get 1-Free Turn without taking damage.
Stage 2/5

30-Stamina
You will fight 3 Teenage Turtles, it is advised you stall a bit here to get your Specials up if required
40-Stamina
You will fight 2 Teenage Turtles and 1 Red Lobster. You can stall here if you require it.
Stage 3/5

30-Stamina
Dubbed the Red Pirate Penguin Stage, you can get 1-Free Turn here (or more if you leave the Penguin Alive).
40-Stamina
You will face 4 Marines and a Red Pirate Penguin. Fairly easy to clear.
Stage 4/5

30-Stamina
You will face 4 Marines (including 1 Big Purple Gunner), You can earn 1 Free-Turn here.
40-Stamina
You will face 2 Elder Sea-Horses and 4 Marine Soldiers. Start by killing both Elder-Seahorses before attacking the Marines. Leave the Purple Gunner for last.
Stage 5/5

BOSS: Blackbeard

He will pre-emptively lock a unit for 25 Turns. Either run an unlocker or forget about using him.
He will also put up a Debuff Protector for 999 Turns so no Hammer Usopp.
At 50% Health, he will "Silence" your Captain (Your Captain Skill stops taking effects) as well as attacking.
At 20% Health, he will use Liberation!! which silences BOTH Captains and deals decent damage to your team.


Boss Analysis
30-Stamina Island

NameBlackbeard
ColourSTR
Health1,500,000
Attack3,972
Pre-emptive Attack?Lock 1 Unit for 25-Turns AND put up a 999 turns Debuff Protector
Special MoveSilence Both Captains and deal 6,060 damage
Attack PatternsAttacks on a 2-Turn Interval
  • 100% to 51% Health, Blackbeard will deal 3,972 damage every 2 Turns
  • 50% to 21% Health, Blackbeard Silences your Captain and deals 3,972 damage every 2 turn
  • 20% Health and Below, Blackbeard uses Liberation - Silencing BOTH Captains and dealing 6,060 damage every 2 turns.
40-Stamina Island

NameBlackbeard
ColourSTR
Health2,580,000
Attack6,032
Pre-emptive Attack?Lock 1 Unit for 25-Turns AND put up a 999 turns Debuff Protector
Special MoveSilence Both Captains and deal 8,888 damage
Attack PatternsAttacks on a 2-Turn Interval
  • 100% to 51% Health, Blackbeard will deal 6,032 damage every 2 Turns
  • 50% to 21% Health, Blackbeard Silences your Captain and deals 6,032 damage every 2 turn
  • 20% Health and Below, Blackbeard uses Liberation - Silencing BOTH Captains and dealing 8,888 damage every 2 turns.


Recommendations / Suggestions for Teams



TeamNotes


Garp Heart Burst Team

The team used to clear 30-Stamina with ease - with 40-Stamina it will not be so easy as Blackbeard is not easy to burst down. With the extra health and weaker attack, you could almost use Blackbeard as a way to stall to get your specials up and go for the final Burst.


Semi-Burst Team (Ace/Jozu) 

The more traditional approach against a Force Raid Boss - Speed Teams are the way to go! Ace Lead is preferred over Jozu due to Blackbeard's constant silencing. This team can clear 30 Blackbeard with no problems.


Tank QCK team (Jozu/Jozu) 

It is possible to do 40 stamina Blackbeard with a double jozu team. The advantage of this team is that you can take enough damage and stall as long as you stay above half of your health before Blackbeard silences your captain. Keep Ace and Sanji as your bottom 2 units as they are the only ones he can lock.