DEAD END Fortnight

by 02.50 0 komentar
Table of Contents
    • Reward
    • EXP,Beri,Title
    • Tips
    • Challenge
  • Stage Overview (Expert 30)
  • Team Suggestions (Expert 30)

Tips:

  • There is no despair enemy.
  • Focus the giant STR, QCK, DEX as they are able to chain opposite attribute for 2 turns
  • Quick run through easy made possible with a QCK team
  • just care for the rare encounter which is DEX !!!
  • Debuff blocker boss stage! You can not turn delay.

The Battle


Stamina: 30-Stamina  (Expert)
Stages: 7


Condition:
[STR], [QCK], [DEX] characters gets an ATK Buff
[PSY], [INT] characters get a HP Buff.


The Stages
Battle 1

Hit MISS with 1x 4Hit character on turtles to stall out turns


Chars
HP
Attack
STR Fighter
21.000
3458 (2)
DEX Fighter
21.000
3458 (2)
QCK Swashbuckle
17.000
3038 (2)
Pig
5000
1290 (2)
Baby Turtle
4
DEF 10.000
649
Battle 2

Hit MISS with 1x 4Hit character on turtles to stall out turns

CharsHPAttack
QCK Fighter
18.500
4003 (2)
DEX Daggers
16.000
3101 (2)
STR Pike
19.000
2799 (1)
QCK Clown
15.000
2001 (1)
Baby Turtle
4
DEF 10.000
649 (2)
Battle 3

Finish off those with a 1 first, prioritize the meloncap.

Hit MISS with 1x 4Hit character on turtle to stall out turns

Chars
HP
Attack
STR Meloncap
38.000
4339 (2)
DEX Nun
26.500
3940 (2)
QCK Halberd
30.500
3513 (1)
STR Swashbuckle
16.500
3038 (2)
Teen Turtle
9
DEF 20.000
920 (3)
Battle 4

Hit MISS with 1x 4Hit character on the seapony to stall out turns.
Low damage under 1777 needed otherwise it gets damaged.

Not a good turn to stall besides one of the pirates will have a 3 turn cooldown

If using DEX characters, the QCK Axe in back row will chain them for 2 turns
He may appear as STR and DEX as well!

Chars
HP
Attack
QCK Pike
19.000
2799 (1)
STR Daggers
16.000
3101 (2)
DEX Clown
15.000
2001 (1)
Penguin
2000
590 (2)
QCK Axe
29.000
3442 (2)
Seapony
17
DEF 1777
1070 (2)

Battle 5

Hit MISS with 1x 4Hit character on turtle to stall out turns

If using DEX characters, the QCK Axe in back row will chain them for 2 turns
He may appear as STR and DEX as well!

Chars
HP
Attack
QCK Boxer
18.000
4003 (2)
DEX Fighter
21.000
3458 (2)
STR Meloncap
38.000
4339 (2)
Teen Turtle
9
DEF 20.000
920 (3)
QCK Axe
29.000
3442 (1)
Baby Turtle
4
DEF 10.000
649 (2)
Battle 6

Needless

Pre-emptive: 3550 Damage


30 Stamina Chars
HP
Attack
Needless
430.000
DEF 200
3498 (1)
Boss turn
Special
Attack
0
Pre-emptive: damage
3550
Every turn
-
3498
HP < 30%
Every turn
Berserk Mode
5244
Battle 7

Gasparde


30 Stamina Chars
HP
Attack
Gasparde
1.490.000
DEF 1700
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Delay Block for 99 turns
Block debuffs for 99 turns.
-
2, 4, 6, ...
-
7885
HP < 50%
DEF UP 17.000
-
HP < 20%
-
30.480
Rare encounter

Shuraiya


30 Stamina Chars
HP
Attack
Shuraiya
270.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Attacks and
reduces PERFECTs damage for 10 turns
3784
1
-
-
2, 4, 6, ...
-
6880




Team Suggestions: 


God Enel


Ship required:

Special cooldown required:
-



You may replace Usopp for SW Usopp or just any high ATK QCK character.
Due to the ability to stall unlimitedly you don't even need special ups. Enel will heal up your wounds except on stage 6 and 7.



Slasher


Ship required:

Special cooldown required:
DEX Mihawk, Doflamingo




Replacement for Lucci:  Koza , Halloween Zoro, Any high QCK Slasher



Basicaly this is an easy fortnight. You need a good captain, ATK booster, Orb switcher, orb booster of any kind. Just make sure the boss doesn't go below 20%.

Use Alvida, Perona if needed to reduce some damage.